Kimi K2.5/K2.6/K2.7-Code 1T · Performance per Dollar

Kimi K2.5/K2.6/K2.7-Code 1T — B200 vs B300 Performance per Dollar

Cost per million tokens of B200 (NVIDIA Blackwell) versus B300 (NVIDIA Blackwell) on Kimi K2.5/K2.6/K2.7-Code 1T. Owning-hyperscaler TCO normalized by output tokens — performance per dollar across LLM workloads. Pick the more cost-efficient SKU at every target interactivity level. Use the chart controls below to switch sequences, precisions, and metrics — same interactions as the main inference chart.

B200: $0.06 per million tokens. B300: $0.18. Both at 50 tok/s/user on Kimi K2.5/K2.6/K2.7-Code 1T, with B200 195% cheaper.

Around the middle of the 9–173 tok/s/user interactivity band — at 91 tok/s/user — B200 runs $0.28 per million tokens on Kimi K2.5/K2.6/K2.7-Code 1T while B300 runs $0.31. B200 is the cheaper choice by 13%.

On Kimi K2.5/K2.6/K2.7-Code 1T at 132 tok/s/user, the per-million math comes out to $0.50 for B200 and $0.72 for B300; B200 delivers 45% more output per dollar. (Numbers reflect the default 8k/1k · fp4 selection for this URL — table and chart below update if you change sequence, precision, or model in the controls.)

Chip pricing (owning hyperscaler): B200 $1.73/chip/hr · B300 $2.26/chip/hr. Source: SemiAnalysis Market July 2026 Pricing Surveys & AI Cloud TCO Model.

View full latency + throughput comparison →

Kimi K2.5/K2.6/K2.7-Code 1T: B200 versus B300 cost per million tokens at matched interactivity levels
B200 versus B300 cost per million tokens for this comparison's canonical default workload. Lower cost indicates better performance per dollar.
Interpolated from real benchmark data. Edit target interactivity values below to compare at different operating points.
Metric
Interactivity (tok/s/user)
Interactivity (tok/s/user)
Interactivity (tok/s/user)
Dollar per Million Tokens
B200:$0.061B300:$0.179
B200:$0.277B300:$0.315
B200:$0.500B300:$0.724
Concurrency
B200:~323B300:~32
B200:~62B300:~10
B200:~30B300:~3

Inference Performance

Inference performance metrics across different models, hardware configurations, and serving parameters.

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